Senware

Joined 09-03-2019 Was TheYaoiIsReal

Level 95 6%

975,747,530 score to level 96

Global
#568,966
Country
#1,806
peak #1,181 2 Aug 2019
pp
1,740pp
Swiss #1s
9

Swiss #1s

#1s
9
#231 in CH
Also world #1
0
#9 in CH
Weighted pp
309pp
#1,234 in CH
Average pp
40pp
#1,539 in CH
Average SR
3.24*
#2,360 in CH
Average accuracy
97.92%
#829 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
1,938,723,373
Hit accuracy
95.51%
Play count
6,263
Play time
169h
Total score
6,811,427,256
Total hits
1,505,759
Maximum combo
1,730
Replays watched by others
2
Medals
45
Highest rank
#243,221
SS
3
SS
27
S
32
S
247
A
243
About
read 19d ago
Playstyle
mouse, keyboard, tablet
Followers
28
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,206

Beatmapsets: 1 graveyard

Global rank, 90 days

today #557,395

Play history
Replays watched

Swiss ranks

Medals

45 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 13/70

Hush-Hush (Expert) 3/64

Mod Introduction 11/13

Skill & Dedication 18/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Nothing on this list.
Rank history

17-09-2026 #568,966

Monthly pp since 2014

01-09-2026 #2,908

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.