sonica11o

Joined 03-03-2012

Level 55 50%

30,406,620 score to level 56

Global
-
Country
-
peak #371 1 Jul 2014
pp
0pp
Swiss #1s
2

Swiss #1s

#1s
2
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
16pp
#4,091 in CH
Average pp
8pp
#4,460 in CH
Average SR
1.83*
#5,257 in CH
Average accuracy
97.38%
#1,176 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
423,581,981
Hit accuracy
95.58%
Play count
3,154
Play time
76h
Total score
1,124,593,380
Total hits
432,373
Maximum combo
752
Replays watched by others
0
Medals
7
SS
0
SS
6
S
3
S
140
A
208
About
read 26d ago
Location
Swiss
Interests
Digital Art, Anime and Manga
Occupation
Currently an Art Student
Playstyle
mouse, keyboard, tablet
Followers
30
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
269
Global rank, 90 days

1d ago #293,321

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

7 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 4/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #6,275

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.