moustiique

Joined 05-05-2019

Level 27 81%

2,746,375 score to level 28

Global
#1,618,353
Country
#4,455
peak #14,105 26 Aug 2026
pp
231pp
Swiss #1s
0

Swiss #1s

#1s
0
#245 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
10,843,377
Hit accuracy
85.93%
Play count
693
Play time
8h
Total score
139,633,625
Total hits
66,310
Maximum combo
414
Replays watched by others
0
Medals
10
Highest rank
#1,463,913
SS
0
SS
0
S
0
S
3
A
3
About
read 32d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
35
Global rank, 90 days

today #1,547,438

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

10 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 0/64

Mod Introduction 3/13

Skill & Dedication 6/96

Rank history

01-10-2026 #1,618,353

Monthly pp since 2014

01-09-2026 #14,116

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.