ySave

Joined 19-05-2019

Level 10 94%

109,142 score to level 11

Global
#1,757,119
Country
#5,491
peak #21,813 22 May 2025
pp
156pp
Swiss #1s
0

Swiss #1s

#1s
0
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
7,197,243
Hit accuracy
77.32%
Play count
28
Play time
1h
Total score
8,140,858
Total hits
6,354
Maximum combo
268
Replays watched by others
0
Medals
2
Highest rank
#1,903,090
SS
0
SS
0
S
0
S
2
A
0
About
read 3d ago

Nothing filled in.

Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
24

Beatmapsets: 1 favourites

Global rank, 90 days

today #1,903,090

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

2 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 0/64

Mod Introduction 1/13

Skill & Dedication 1/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Marina and the Diamonds - Bubblegum Bitch (Nightcore Mix) 7 difficulties
    Status
    ranked
    Hardest
    6.40*
    Plays
    1,594,564
    Favourites
    1,195
    Ranked
    28-02-2025
Rank history

18-09-2026 #1,757,119

Monthly pp since 2014

01-09-2026 #23,295

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.