xRetrox_old

Joined 20-05-2019

Level 42 28%

25,491,153 score to level 43

Global
-
Country
-
peak #3,499 1 Apr 2021
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
94,130,233
Hit accuracy
94.93%
Play count
1,816
Play time
27h
Total score
495,238,847
Total hits
200,548
Maximum combo
509
Replays watched by others
0
Medals
19
Highest rank
#768,868
SS
0
SS
14
S
0
S
24
A
38
About
read 18d ago
Playstyle
mouse, keyboard
Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
182

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #841,763

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

19 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 5/70

Hush-Hush (Expert) 1/64

Mod Introduction 4/13

Skill & Dedication 9/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Minami - Kawaki wo Ameku 7 difficulties
    Mapper
    Mirash
    Status
    ranked
    Hardest
    6.86*
    Plays
    13,421,862
    Favourites
    13,292
    Ranked
    12-03-2019
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #6,359

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.