Tsuyu_bestWaifu

Joined 23-05-2019

Level 96 94%

90,648,890 score to level 97

Global
-
Country
-
peak #510 8 Aug 2020
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
2,057,257,388
Hit accuracy
95.69%
Play count
11,686
Play time
174h
Total score
9,429,945,724
Total hits
2,017,585
Maximum combo
1,654
Replays watched by others
0
Medals
28
Highest rank
#126,734
SS
0
SS
2
S
4
S
105
A
275
About
read 19d ago

Nothing filled in.

Followers
5
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,350

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #270,017

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

28 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 2/64

Mod Introduction 7/13

Skill & Dedication 16/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • TryHardNinja feat. CaptainSparklez - Revenge 4 difficulties
    Mapper
    fieryrage
    Status
    ranked
    Hardest
    4.54*
    Plays
    3,269,286
    Favourites
    3,674
    Ranked
    17-08-2019
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #1,239

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.