Rediiiit

Joined 15-07-2019

Level 30 30%

12,795,923 score to level 31

Global
-
Country
-
peak #2,605 13 Sept 2020
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#236 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
47,377,566
Hit accuracy
82.15%
Play count
1,157
Play time
17h
Total score
180,954,077
Total hits
147,217
Maximum combo
367
Replays watched by others
0
Medals
14
Highest rank
#655,439
SS
0
SS
0
S
0
S
0
A
9
About
read 21d ago
Location
Switzerland
Followers
4
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
245

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #1,339,857

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

14 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 1/64

Mod Introduction 5/13

Skill & Dedication 8/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • RADWIMPS - Zen Zen Zense (movie ver.) 9 difficulties
    Mapper
    Monstrata
    Status
    ranked
    Hardest
    5.32*
    Plays
    60,827,746
    Favourites
    27,097
    Ranked
    28-11-2016
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #5,244

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.