WeebElvis

Joined 21-07-2019

Level 82 28%

96,570,586 score to level 83

Global
#481,780
Country
#1,546
peak #1,748 17 Jun 2021
pp
2,054pp
Swiss #1s
0

Swiss #1s

#1s
0
#244 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
529,804,929
Hit accuracy
93.23%
Play count
9,840
Play time
197h
Total score
3,681,688,760
Total hits
2,080,569
Maximum combo
703
Replays watched by others
0
Medals
26
Highest rank
#380,915
SS
5
SS
20
S
0
S
55
A
221
About
read 19d ago
Location
Thun
Interests
Racing
Occupation
Gaming
Discord
Elvis#6464
Playstyle
keyboard, tablet
Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,016
Global rank, 90 days

today #471,651

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

26 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 5/70

Hush-Hush (Expert) 3/64

Mod Introduction 4/13

Skill & Dedication 14/96

Rank history

18-09-2026 #481,780

Monthly pp since 2014

01-09-2026 #2,390

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.