BloodNoah

Joined 27-07-2019

Level 17 18%

4,862,069 score to level 18

Global
-
Country
-
peak #8,167 4 Jan 2020
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
12,273,526
Hit accuracy
94.21%
Play count
220
Play time
4h
Total score
32,367,931
Total hits
17,224
Maximum combo
596
Replays watched by others
0
Medals
15
Highest rank
#1,282,853
SS
0
SS
1
S
0
S
8
A
14
About
read 33d ago
Location
Schweiz
Twitter
BloodyNoah
Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
56

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #1,964,346

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

15 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 1/64

Mod Introduction 6/13

Skill & Dedication 7/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • TK from Ling tosite sigure - unravel (TV edit) 14 difficulties
    Status
    ranked
    Hardest
    4.76*
    Plays
    11,620,483
    Favourites
    5,452
    Ranked
    02-02-2015
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #17,412

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.