Kanaster94

Joined 14-08-2019

Level 64 56%

36,167,825 score to level 65

Global
#811,104
Country
#2,489
peak #3,930 15 Oct 2021
pp
1,123pp
Swiss #1s
6

Swiss #1s

#1s
6
#231 in CH
Also world #1
0
#9 in CH
Weighted pp
113pp
#2,051 in CH
Average pp
21pp
#2,955 in CH
Average SR
2.83*
#3,059 in CH
Average accuracy
93.51%
#3,039 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
559,454,634
Hit accuracy
92.93%
Play count
3,472
Play time
68h
Total score
1,773,432,199
Total hits
503,298
Maximum combo
811
Replays watched by others
0
Medals
15
Highest rank
#824,271
SS
0
SS
35
S
0
S
204
A
120
About
read 22d ago
Playstyle
tablet, touch
Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
480

Beatmapsets: 100 favourites

Global rank, 90 days

today #790,733

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

15 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 1/64

Mod Introduction 2/13

Skill & Dedication 9/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • GENERATIONS from EXILE TRIBE - Hard Knock Days 5 difficulties
    Mapper
    Atsuro
    Status
    ranked
    Hardest
    5.52*
    Plays
    3,004,641
    Favourites
    2,409
    Ranked
    05-09-2017
  • BOYSTYLE - Kokoro no Chizu 5 difficulties
    Mapper
    Umi
    Status
    ranked
    Hardest
    4.00*
    Plays
    3,101,073
    Favourites
    1,878
    Ranked
    08-11-2015
  • 5050 - Jungle P (TV Size) 5 difficulties
    Mapper
    12BARRY21
    Status
    ranked
    Hardest
    4.21*
    Plays
    1,753,197
    Favourites
    1,837
    Ranked
    27-08-2012
  • Kitadani Hiroshi - We Go! (TV Size) 5 difficulties
    Mapper
    iYiyo
    Status
    ranked
    Hardest
    6.18*
    Plays
    2,566,683
    Favourites
    3,030
    Ranked
    11-03-2019
  • AAA - Wake up! (Anime ver.) 9 difficulties
    Mapper
    Atsuro
    Status
    ranked
    Hardest
    5.62*
    Plays
    5,112,913
    Favourites
    3,737
    Ranked
    30-10-2014
  • D-51 - Brand New World (TV Size) 4 difficulties
    Mapper
    YGOkid8
    Status
    ranked
    Hardest
    4.89*
    Plays
    5,040,758
    Favourites
    4,204
    Ranked
    20-09-2010
  • Namie Amuro - Fight Together (TV Size) 6 difficulties
    Mapper
    tutuhaha
    Status
    ranked
    Hardest
    3.79*
    Plays
    3,932,546
    Favourites
    2,944
    Ranked
    08-07-2012
  • MYTH & ROID - HYDRA 10 difficulties
    Mapper
    Naotoshi
    Status
    ranked
    Hardest
    5.69*
    Plays
    6,515,946
    Favourites
    3,242
    Ranked
    03-02-2018
  • OxT - Silent Solitude 5 difficulties
    Status
    ranked
    Hardest
    6.18*
    Plays
    767,979
    Favourites
    1,035
    Ranked
    04-10-2019
  • OxT - Clattanoia (TV Size) 7 difficulties
    Mapper
    fieryrage
    Status
    ranked
    Hardest
    7.11*
    Plays
    4,262,200
    Favourites
    2,536
    Ranked
    09-07-2021
Rank history

20-09-2026 #811,104

Monthly pp since 2014

01-09-2026 #4,489

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.