pyroman2004

Joined 14-08-2019

Level 69 41%

56,308,097 score to level 70

Global
#746,653
Country
#2,289
peak #3,295 18 Dec 2021
pp
1,256pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
352,331,198
Hit accuracy
88.66%
Play count
5,693
Play time
112h
Total score
2,205,742,349
Total hits
1,100,552
Maximum combo
913
Replays watched by others
0
Medals
17
Highest rank
#637,366
SS
0
SS
3
S
0
S
44
A
88
About
read 18d ago

Nothing filled in.

Followers
4
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
528

Beatmapsets: 1 favourites

Global rank, 90 days

today #730,970

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

17 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 1/64

Mod Introduction 3/13

Skill & Dedication 11/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Warak - REANIMATE 8 difficulties
    Mapper
    iyasine
    Status
    ranked
    Hardest
    6.11*
    Plays
    14,856,131
    Favourites
    8,792
    Ranked
    01-09-2015
Rank history

17-09-2026 #746,653

Monthly pp since 2014

01-09-2026 #4,001

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.