Julcy

Joined 17-08-2019 Was Alcy_

Level 73 54%

49,205,561 score to level 74

Global
#523,453
Country
#1,678
peak #1,498 31 Oct 2020
pp
1,895pp
Swiss #1s
17

Swiss #1s

#1s
17
#223 in CH
Also world #1
0
#9 in CH
Weighted pp
461pp
#974 in CH
Average pp
38pp
#1,650 in CH
Average SR
2.97*
#2,763 in CH
Average accuracy
97.88%
#847 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
1,162,892,803
Hit accuracy
96.73%
Play count
5,397
Play time
89h
Total score
2,624,789,124
Total hits
803,581
Maximum combo
1,083
Replays watched by others
0
Medals
32
Highest rank
#316,733
SS
0
SS
38
S
2
S
253
A
191
About
read 19d ago
Discord
546289475966337024
Playstyle
mouse, keyboard
Followers
5
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,239
Global rank, 90 days

today #512,406

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

32 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 6/70

Hush-Hush (Expert) 1/64

Mod Introduction 7/13

Skill & Dedication 18/96

Rank history

17-09-2026 #523,453

Monthly pp since 2014

01-09-2026 #2,631

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.