silent flowers

Joined 20-08-2019 Was weazyhs

Level 88 15%

143,701,261 score to level 89

Global
#397,203
Country
#1,282
peak #1,475 18 Jun 2022
pp
2,420pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
844,437,157
Hit accuracy
94.36%
Play count
11,525
Play time
191h
Total score
4,547,947,878
Total hits
2,019,313
Maximum combo
1,186
Replays watched by others
1
Medals
32
Highest rank
#297,131
SS
0
SS
0
S
4
S
29
A
286
About
read 18d ago
Playstyle
mouse, keyboard
Followers
3
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
2,512

Beatmapsets: 1 favourites

Global rank, 90 days

today #389,505

Play history
Replays watched

Swiss ranks

Medals

32 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 7/70

Hush-Hush (Expert) 2/64

Mod Introduction 6/13

Skill & Dedication 17/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Loituma - Ievan Polkka 3 difficulties
    Status
    graveyard
    Hardest
    0.00*
    Plays
    421,653
    Favourites
    347
    Ranked
    -
Rank history

17-09-2026 #397,203

Monthly pp since 2014

01-09-2026 #1,896

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.