gmg2004

Joined 01-09-2019

Level 42 31%

24,449,257 score to level 43

Global
#1,118,820
Country
#3,323
peak #6,333 13 Mar 2022
pp
622pp
Swiss #1s
2

Swiss #1s

#1s
2
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
21pp
#3,824 in CH
Average pp
11pp
#4,097 in CH
Average SR
2.30*
#4,350 in CH
Average accuracy
95.82%
#2,086 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
239,764,180
Hit accuracy
96.82%
Play count
1,503
Play time
28h
Total score
496,280,743
Total hits
143,673
Maximum combo
805
Replays watched by others
0
Medals
17
Highest rank
#1,113,815
SS
0
SS
21
S
0
S
136
A
75
About
read 18d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
349
Global rank, 90 days

today #1,093,451

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

17 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 5/70

Hush-Hush (Expert) 1/64

Mod Introduction 3/13

Skill & Dedication 8/96

Rank history

17-09-2026 #1,118,820

Monthly pp since 2014

01-09-2026 #7,326

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.