JanusPfeifer

Joined 07-09-2019 Was __Epoc____

Level 98 38%

3,213,373,303 score to level 99

Global
#239,960
Country
#774
peak #534 31 Jan 2025
pp
3,400pp
Swiss #1s
1

Swiss #1s

#1s
1
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
77pp
#2,405 in CH
Average pp
77pp
#705 in CH
Average SR
3.58*
#1,805 in CH
Average accuracy
100.00%
#1 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
2,311,867,377
Hit accuracy
97.09%
Play count
22,661
Play time
313h
Total score
14,492,056,046
Total hits
3,204,306
Maximum combo
1,511
Replays watched by others
18
Medals
33
Highest rank
#210,565
SS
5
SS
0
S
9
S
27
A
134
About
read 18d ago
Location
St.Gallen | Switzerland
Interests
Anime, Piano, Osu, Valorant
Occupation
Senior Software Engineer
Discord
Janus#0003
Twitter
Janus
Playstyle
tablet
Followers
13
Mapping followers
0
Kudosu
0
Forum posts
1
Maps played
2,010
Global rank, 90 days

today #235,801

Play history
Replays watched

Swiss ranks

Medals

33 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 10/70

Hush-Hush (Expert) 2/64

Mod Introduction 4/13

Skill & Dedication 17/96

Ranked play

RP: Season 0
Rank
#56,682
Rating
1,278
Games
2
Wins
0
Points
0

Provisional rating.

Rank history

17-09-2026 #239,960

Monthly pp since 2014

01-09-2026 #1,061

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.