cucumber1234

Joined 08-09-2019

Level 48 61%

18,132,184 score to level 49

Global
#987,079
Country
#2,995
peak #3,977 24 Jan 2021
pp
803pp
Swiss #1s
2

Swiss #1s

#1s
2
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
10pp
#4,503 in CH
Average pp
5pp
#4,930 in CH
Average SR
2.40*
#4,108 in CH
Average accuracy
86.97%
#4,267 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
240,900,037
Hit accuracy
93.65%
Play count
3,414
Play time
61h
Total score
754,107,816
Total hits
369,872
Maximum combo
579
Replays watched by others
0
Medals
17
Highest rank
#720,473
SS
0
SS
9
S
0
S
70
A
132
About
read 18d ago
Location
schweiz
Discord
Vana.uwu #1632
Playstyle
mouse, keyboard
Followers
12
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
812

Beatmapsets: 1 favourites

Global rank, 90 days

today #965,445

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

17 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 2/64

Mod Introduction 4/13

Skill & Dedication 7/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Iiyoshi Arata, Ishizuna Atsuhiro - Pokemon Kyuu Jotai no Thema 3 difficulties
    Mapper
    fieryrage
    Status
    ranked
    Hardest
    3.20*
    Plays
    116,406
    Favourites
    83
    Ranked
    19-01-2020
Rank history

17-09-2026 #987,079

Monthly pp since 2014

01-09-2026 #5,996

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.