Zocker3876

Joined 07-10-2019

Level 11 3%

2,444,862 score to level 12

Global
#2,308,315
Country
#6,642
peak #31,947 26 Sept 2026
pp
38pp
Swiss #1s
0

Swiss #1s

#1s
0
#243 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
4,078,866
Hit accuracy
85.80%
Play count
19
Play time
1h
Total score
8,335,138
Total hits
2,816
Maximum combo
163
Replays watched by others
0
Medals
3
Highest rank
#2,297,327
SS
0
SS
0
S
0
S
0
A
1
About
read 3d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
10

Beatmapsets: 2 favourites

Global rank, 90 days

today #2,297,966

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

3 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 3/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • S3RL - Pika Girl 4 difficulties
    Mapper
    Takuya
    Status
    ranked
    Hardest
    4.69*
    Plays
    24,260,265
    Favourites
    16,213
    Ranked
    09-02-2012
  • S3RL feat Sara - Techno Kitty 5 difficulties
    Mapper
    Bakari
    Status
    ranked
    Hardest
    5.19*
    Plays
    11,114,097
    Favourites
    6,124
    Ranked
    07-11-2015
Rank history

29-09-2026 #2,308,315

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.