Frozen_Emerald

Joined 10-10-2019

Level 59 58%

29,044,236 score to level 60

Global
-
Country
-
peak #2,650 28 Jan 2021
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
18pp
#3,998 in CH
Average pp
18pp
#3,228 in CH
Average SR
2.83*
#3,029 in CH
Average accuracy
96.64%
#1,653 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
460,530,813
Hit accuracy
96.73%
Play count
2,018
Play time
49h
Total score
1,392,855,765
Total hits
388,255
Maximum combo
1,123
Replays watched by others
0
Medals
23
Highest rank
#534,613
SS
1
SS
0
S
16
S
38
A
150
About
read 19d ago
Discord
Frozen Emerald#1293
Twitter
Frozen_Emeraldi
Playstyle
mouse
Followers
3
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
471

Beatmapsets: 2 favourites

Global rank, 90 days

1d ago #862,780

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

23 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 3/64

Mod Introduction 5/13

Skill & Dedication 12/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • YOASOBI - Yoru ni Kakeru 5 difficulties
    Status
    ranked
    Hardest
    6.75*
    Plays
    26,423,519
    Favourites
    28,882
    Ranked
    07-09-2020
  • xi - FREEDOM DiVE 8 difficulties
    Mapper
    Pikastar
    Status
    loved
    Hardest
    8.72*
    Plays
    10,475,550
    Favourites
    6,906
    Ranked
    02-04-2018
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #4,174

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.