alexsentape

Joined 10-10-2019 Was alewxx

Level 95 2%

1,013,372,902 score to level 96

Global
#281,183
Country
#930
pp
3,091pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
1,415,735,862
Hit accuracy
94.08%
Play count
18,414
Play time
300h
Total score
6,773,801,884
Total hits
3,557,201
Maximum combo
847
Replays watched by others
2
Medals
39
Highest rank
#145,436
SS
0
SS
1
S
7
S
22
A
313
About
read 15h ago
Interests
clic clic
Playstyle
tablet
Followers
37
Mapping followers
0
Kudosu
0
Forum posts
1
Maps played
3,372
Global rank, 90 days

today #281,149

Play history
Replays watched

Swiss ranks

Medals

39 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 10/70

Hush-Hush (Expert) 5/64

Mod Introduction 8/13

Skill & Dedication 16/96

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.