tr1ppypepper

Joined 16-10-2019

Level 38 19%

23,423,143 score to level 39

Global
-
Country
-
peak #3,246 8 Jan 2020
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
8pp
#4,707 in CH
Average pp
8pp
#4,486 in CH
Average SR
2.14*
#4,722 in CH
Average accuracy
97.14%
#1,343 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
122,846,335
Hit accuracy
95.92%
Play count
789
Play time
21h
Total score
364,366,857
Total hits
130,757
Maximum combo
639
Replays watched by others
0
Medals
12
Highest rank
#638,066
SS
0
SS
2
S
0
S
28
A
58
About
read 24d ago

Nothing filled in.

Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
186
Global rank, 90 days

1d ago #973,985

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

12 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 1/64

Mod Introduction 2/13

Skill & Dedication 8/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #7,494

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.