Aixitey

Joined 21-04-2012

Level 10 26%

1,551,481 score to level 11

Global
-
Country
-
peak #2,486 1 Jul 2014
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#243 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
3,801,733
Hit accuracy
81.22%
Play count
102
Play time
3h
Total score
6,698,519
Total hits
8,223
Maximum combo
164
Replays watched by others
0
Medals
8
SS
0
SS
0
S
0
S
1
A
1
About
read 31d ago

Nothing filled in.

Followers
9
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
158

Beatmapsets: 2 favourites

Global rank, 90 days

1d ago #603,772

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

8 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 2/64

Mod Introduction 0/13

Skill & Dedication 5/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • The GAG Quartet - le Internet Medley 8 difficulties
    Mapper
    Bass-chan
    Status
    graveyard
    Hardest
    5.29*
    Plays
    1,906
    Favourites
    46
    Ranked
    -
  • Junichi Masuda - Battle! Champion Iris 4 difficulties
    Mapper
    okamiratsu
    Status
    graveyard
    Hardest
    4.35*
    Plays
    11,817
    Favourites
    39
    Ranked
    -
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #20,669

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.