maxccarrel

Joined 09-11-2019

Level 42 84%

5,522,441 score to level 43

Global
-
Country
-
peak #4,474 12 Mar 2020
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
99,024,257
Hit accuracy
90.90%
Play count
2,119
Play time
28h
Total score
515,207,559
Total hits
250,086
Maximum combo
715
Replays watched by others
0
Medals
13
Highest rank
#807,898
SS
0
SS
0
S
2
S
12
A
41
About
read 24d ago

Nothing filled in.

Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
273
Global rank, 90 days

1d ago #1,469,128

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

13 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 1/64

Mod Introduction 2/13

Skill & Dedication 8/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #6,993

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.