oberG

Joined 23-11-2019

Level 77 20%

94,855,772 score to level 78

Global
-
Country
-
peak #1,446 20 Jun 2020
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
989,869,040
Hit accuracy
92.97%
Play count
4,127
Play time
101h
Total score
3,038,323,411
Total hits
1,037,514
Maximum combo
947
Replays watched by others
0
Medals
25
Highest rank
#334,422
SS
0
SS
0
S
0
S
30
A
198
About
read 18d ago

Nothing filled in.

Followers
4
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
768
Global rank, 90 days

1d ago #653,622

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

25 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 1/64

Mod Introduction 5/13

Skill & Dedication 15/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #3,044

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.