Oti_old

Joined 29-08-2009 Was KooriTamashii

Level 97 0%

2,946,992,185 score to level 98

Global
-
Country
-
peak #70 12 May 2014
pp
0pp
Swiss #1s
441

Swiss #1s

#1s
441
#37 in CH
Also world #1
0
#9 in CH
Weighted pp
1,441pp
#461 in CH
Average pp
32pp
#1,977 in CH
Average SR
2.81*
#3,084 in CH
Average accuracy
98.22%
#656 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -1
gained / lost

Statistics

Statistics
Ranked score
4,324,082,561
Hit accuracy
98.50%
Play count
13,463
Play time
224h
Total score
9,549,404,120
Total hits
1,766,590
Maximum combo
1,057
Replays watched by others
99
Medals
20
SS
6
SS
397
S
8
S
967
A
510
About
read 19d ago
Playstyle
mouse, keyboard
Followers
19
Mapping followers
0
Kudosu
0
Forum posts
103
Maps played
278
Global rank, 90 days

1d ago #16,540

Play history
Replays watched

Swiss ranks

Medals

20 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 12/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 5/96

Rank history

25-08-2024 #20,939

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #2,307

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.