Pyrolyrae

Joined 30-12-2019

Level 23 21%

8,497,757 score to level 24

Global
#1,369,022
Country
#4,019
peak #9,883 5 Jun 2025
pp
374pp
Swiss #1s
0

Swiss #1s

#1s
0
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
39,743,596
Hit accuracy
87.97%
Play count
385
Play time
8h
Total score
80,742,243
Total hits
52,749
Maximum combo
266
Replays watched by others
0
Medals
32
Highest rank
#1,266,147
SS
0
SS
1
S
0
S
6
A
25
About
read 18d ago
Playstyle
mouse, keyboard
Followers
4
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
477

Beatmapsets: 1 favourites

Global rank, 90 days

today #1,335,833

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

32 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 5/64

Mod Introduction 10/13

Skill & Dedication 14/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Sheet Music Boss - Rush E 6 difficulties
    Mapper
    -Ryu-
    Status
    graveyard
    Hardest
    11.88*
    Plays
    1,486,881
    Favourites
    1,133
    Ranked
    -
Rank history

17-09-2026 #1,369,022

Monthly pp since 2014

01-09-2026 #10,479

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.