Spayzni

KIAI

Joined 07-01-2020

Level 100 1%

98,227,691,232 score to level 101

Global
#54,191
Country
#164
peak #161 14 Mar 2025
pp
6,329pp
Swiss #1s
2

Swiss #1s

#1s
2
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
345pp
#1,157 in CH
Average pp
176pp
#139 in CH
Average SR
6.68*
#47 in CH
Average accuracy
94.00%
#2,864 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
4,639,806,765
Hit accuracy
97.77%
Play count
23,969
Play time
310h
Total score
28,703,499,594
Total hits
4,793,719
Maximum combo
2,515
Replays watched by others
1
Medals
47
Highest rank
#39,928
SS
0
SS
3
S
23
S
149
A
483
About
read 9h ago
Playstyle
mouse, keyboard, tablet
Followers
161
Mapping followers
2
Kudosu
0
Forum posts
0
Maps played
3,330
Global rank, 90 days

today #54,188

Play history
Replays watched

Swiss ranks

Medals

47 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 11/70

Hush-Hush (Expert) 5/64

Mod Introduction 7/13

Skill & Dedication 24/96

Rank history

17-09-2026 #54,191

Monthly pp since 2014

01-09-2026 #202

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.