Stubi_old_1

Joined 02-02-2020 Was Stubi TV

Level 47 80%

8,882,582 score to level 48

Global
-
Country
-
peak #3,153 20 Sept 2020
pp
0pp
Swiss #1s
7

Swiss #1s

#1s
7
#231 in CH
Also world #1
0
#9 in CH
Weighted pp
113pp
#2,048 in CH
Average pp
18pp
#3,163 in CH
Average SR
2.37*
#4,211 in CH
Average accuracy
98.03%
#760 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
456,130,418
Hit accuracy
99.27%
Play count
1,540
Play time
33h
Total score
716,797,418
Total hits
165,301
Maximum combo
810
Replays watched by others
0
Medals
21
Highest rank
#748,522
SS
2
SS
54
S
0
S
296
A
78
About
read 21d ago
Location
Zürich
Interests
Zocken
Playstyle
mouse, keyboard, tablet
Followers
10
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
678
Global rank, 90 days

1d ago #828,042

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

21 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 5/70

Hush-Hush (Expert) 2/64

Mod Introduction 6/13

Skill & Dedication 8/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #5,680

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.