Yailu

Joined 14-02-2020

Level 43 34%

24,399,100 score to level 44

Global
-
Country
-
peak #3,082 27 Aug 2020
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#237 in CH
Also world #1
0
#9 in CH
Weighted pp
9pp
#4,567 in CH
Average pp
9pp
#4,270 in CH
Average SR
2.56*
#3,665 in CH
Average accuracy
83.38%
#4,570 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
213,565,302
Hit accuracy
85.25%
Play count
1,171
Play time
27h
Total score
533,740,900
Total hits
197,323
Maximum combo
610
Replays watched by others
0
Medals
34
Highest rank
#723,812
SS
0
SS
3
S
0
S
34
A
62
About
read 19d ago

Nothing filled in.

Followers
5
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,098

Daily challenge: 1 played, best streak 1 days, 0 finishes in the top 10%.

Global rank, 90 days

1d ago #962,020

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

34 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 6/70

Hush-Hush (Expert) 2/64

Mod Introduction 6/13

Skill & Dedication 20/96

Rank history

25-06-2026 #978,599

Monthly pp since 2014

01-09-2026 #5,277

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.