vizery

Joined 21-02-2020

Level 40 70%

9,668,463 score to level 41

Global
#1,148,415
Country
#3,416
peak #4,278 13 Dec 2020
pp
588pp
Swiss #1s
0

Swiss #1s

#1s
0
#244 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
78,617,251
Hit accuracy
86.52%
Play count
865
Play time
20h
Total score
441,331,537
Total hits
149,157
Maximum combo
732
Replays watched by others
0
Medals
11
Highest rank
#847,851
SS
0
SS
0
S
0
S
2
A
21
About
read 19d ago

Nothing filled in.

Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
115

Beatmapsets: 1 favourites

Global rank, 90 days

today #1,120,568

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

11 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 1/64

Mod Introduction 1/13

Skill & Dedication 9/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Lana Del Rey - Dark Paradise 3 difficulties
    Mapper
    piroshki
    Status
    ranked
    Hardest
    4.85*
    Plays
    259,689
    Favourites
    900
    Ranked
    30-05-2021
Rank history

18-09-2026 #1,148,415

Monthly pp since 2014

01-09-2026 #7,654

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.