VerveTill

Joined 14-03-2020

Level 63 9%

72,720,821 score to level 64

Global
#535,011
Country
#1,728
peak #1,929 1 Sept 2021
pp
1,855pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
431,376,176
Hit accuracy
92.29%
Play count
3,487
Play time
60h
Total score
1,654,319,192
Total hits
623,363
Maximum combo
995
Replays watched by others
0
Medals
32
Highest rank
#414,969
SS
0
SS
1
S
0
S
26
A
104
About
read 3d ago
Playstyle
tablet
Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
713
Global rank, 90 days

today #541,328

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

32 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 7/70

Hush-Hush (Expert) 1/64

Mod Introduction 8/13

Skill & Dedication 16/96

Rank history

17-09-2026 #535,011

Monthly pp since 2014

01-09-2026 #2,771

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.