Claudia_II

Joined 26-03-2020

Level 97 32%

2,016,223,478 score to level 98

Global
#267,415
Country
#885
peak #1,134 6 Nov 2025
pp
3,188pp
Swiss #1s
8

Swiss #1s

#1s
8
#232 in CH
Also world #1
0
#9 in CH
Weighted pp
633pp
#821 in CH
Average pp
91pp
#536 in CH
Average SR
4.79*
#595 in CH
Average accuracy
94.77%
#2,580 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
3,595,960,859
Hit accuracy
95.93%
Play count
8,076
Play time
164h
Total score
10,480,172,827
Total hits
1,972,465
Maximum combo
1,516
Replays watched by others
1
Medals
34
Highest rank
#246,787
SS
3
SS
3
S
8
S
135
A
400
About
read 20d ago

Nothing filled in.

Followers
12
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,708
Global rank, 90 days

today #262,374

Play history
Replays watched

Swiss ranks

Medals

34 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 9/70

Hush-Hush (Expert) 4/64

Mod Introduction 4/13

Skill & Dedication 17/96

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.