Swiss #1s
Statistics
Swiss ranks
- pp #598 3,910pp
- Global rank #598 #186,212
- Country rank #597 #597
- Accuracy #506 98.65%
- Plays #2,253 7,740
- Level #238 99.16
- Ranked score #596 5,392,334,929
- Total score #734 19,243,778,281
- Medals #77 61
- Replays watched #184 1
- Maps played #866 2,659
- Account age #39,805 #16,574,268
- #1s #213 27
- Weighted pp #445 1,501pp
- Average pp #584 87pp
- Average SR #1,065 4.23*
- Average accuracy #821 97.93%
- Average score #363 8,718,505
- Total score #392 235,399,641
- Oldest #1 #2,712 SoulEye - Positive force [Hard] (05-04-2021)
- Global #1s #9 0
Medals
61 of 352
Beatmap Challenge Packs 0/7
Beatmap Packs 9/80
Beatmap Spotlights 0/22
Hush-Hush 8/70
Hush-Hush (Expert) 3/64
Mod Introduction 10/13
Skill & Dedication 31/96
Beatmaps
The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.
DragonForce - Through the Fire and Flames 1 difficulty- Mapper
- Ponoyoshi
- Status
- ranked
- Hardest
- 6.68*
- Plays
- 20,117,489
- Favourites
- 10,403
- Ranked
- 09-02-2017
Tenjin Kotone - Darling Dance 4 difficulties- Mapper
- Houshou Hari
- Status
- ranked
- Hardest
- 5.09*
- Plays
- 733,666
- Favourites
- 1,189
- Ranked
- 07-04-2021
Camellia - Compute It With Some Devilish Alcoholic Steampunk Engines 4 difficulties- Mapper
- OneShotFox
- Status
- ranked
- Hardest
- 6.98*
- Plays
- 1,598,899
- Favourites
- 1,575
- Ranked
- 21-01-2021
Saiya - Remote Control 3 difficulties- Mapper
- Linada
- Status
- ranked
- Hardest
- 5.49*
- Plays
- 4,016,341
- Favourites
- 1,775
- Ranked
- 19-05-2017
GALNERYUS - RAISE MY SWORD 9 difficulties- Mapper
- beem2137
- Status
- loved
- Hardest
- 7.68*
- Plays
- 29,937,456
- Favourites
- 13,907
- Ranked
- 11-12-2019
Top plays over time
Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.
The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.































































































































































































































































































































































