Swiss #1s
Statistics
Swiss ranks
- pp #8,425 0pp
- Accuracy #9,855 92.18%
- Plays #5,852 968
- Level #3,560 44.45
- Ranked score #5,276 222,877,527
- Total score #6,429 576,018,938
- Medals #115 23
- Replays watched #185 0
- Maps played #2,471 448
- Account age #39,913 #16,607,709
- #1s #242 1
- Weighted pp #4,973 6pp
- Average pp #4,875 6pp
- Average SR #5,195 1.87*
- Average accuracy #2,042 95.93%
- Average score #5,029 449,083
- Total score #5,104 449,083
- Oldest #1 #4,547 ASCA - RESISTER (TV Size) [Sightread's EASY] (26-05-2025)
- Global #1s #9 0
Medals
23 of 352
Beatmap Challenge Packs 0/7
Beatmap Packs 0/80
Beatmap Spotlights 0/22
Hush-Hush 5/70
Hush-Hush (Expert) 1/64
Mod Introduction 6/13
Skill & Dedication 11/96
Beatmaps
The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.
Santiano - Santiano [Nightcore] 3 difficulties- Mapper
- Bl8ckhunt3r
- Status
- graveyard
- Hardest
- 5.28*
- Plays
- 1,099
- Favourites
- 3
- Ranked
- -
The Chalkeaters - COUNT TO THREE Ft Ellen Mclain[GlaDos] The Stupendium & Gabe Newell 7 difficulties- Mapper
- Stevewasfound91
- Status
- graveyard
- Hardest
- 5.84*
- Plays
- 1,683
- Favourites
- 18
- Ranked
- -
Koji Kondo - Lost Woods 4 difficulties- Mapper
- ShadowSoul
- Status
- ranked
- Hardest
- 3.68*
- Plays
- 2,877,590
- Favourites
- 1,227
- Ranked
- 01-07-2014
Koji Kondo - Dragon Roost Island 2 difficulties- Mapper
- HolyBoy
- Status
- ranked
- Hardest
- 4.43*
- Plays
- 410,706
- Favourites
- 313
- Ranked
- 21-08-2009
Kondo Koji - Isle Delfino 7 difficulties- Mapper
- SaltyLucario
- Status
- ranked
- Hardest
- 5.41*
- Plays
- 334,798
- Favourites
- 688
- Ranked
- 31-07-2021
TOMMY CASH - ESPRESSO MACCHIATO 4 difficulties- Mapper
- Shmiklak
- Status
- ranked
- Hardest
- 4.90*
- Plays
- 80,165
- Favourites
- 192
- Ranked
- 25-05-2025
Top plays over time
Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.
The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.































































































































































































































































































































































