GamingPrince8

Joined 06-04-2020

Level 50 43%

28,525,419 score to level 51

Global
#980,030
Country
#2,863
peak #5,082 7 Feb 2021
pp
818pp
Swiss #1s
0

Swiss #1s

#1s
0
#241 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
178,031,462
Hit accuracy
90.66%
Play count
2,334
Play time
73h
Total score
842,724,581
Total hits
574,792
Maximum combo
1,250
Replays watched by others
1
Medals
26
Highest rank
#881,789
SS
0
SS
3
S
0
S
26
A
70
About
read 20d ago
Location
In my gamingworld
Interests
osu!, Splatoon,
Occupation
mainly playing videogames
Discord
Prince#8191
Twitter
GamingSans8
Playstyle
keyboard
Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
445
Global rank, 90 days

today #955,793

Play history
Replays watched

Swiss ranks

Medals

26 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 2/64

Mod Introduction 5/13

Skill & Dedication 16/96

Rank history

19-09-2026 #980,030

Monthly pp since 2014

01-09-2026 #5,899

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.