_Faey_

Joined 21-04-2020

Level 60 27%

52,422,458 score to level 61

Global
#892,043
Country
#2,708
peak #4,063 25 Oct 2021
pp
962pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
195,049,963
Hit accuracy
90.31%
Play count
2,863
Play time
67h
Total score
1,442,077,544
Total hits
565,134
Maximum combo
1,066
Replays watched by others
0
Medals
25
Highest rank
#815,372
SS
0
SS
3
S
0
S
17
A
54
About
read 18d ago
Location
Schweiz
Playstyle
mouse, keyboard
Followers
4
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
273

Beatmapsets: 3 favourites

Global rank, 90 days

today #872,664

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

25 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 6/70

Hush-Hush (Expert) 1/64

Mod Introduction 6/13

Skill & Dedication 12/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • YOASOBI - Yoru ni Kakeru 5 difficulties
    Status
    ranked
    Hardest
    6.75*
    Plays
    26,427,659
    Favourites
    28,895
    Ranked
    07-09-2020
  • League of Legends - Legends Never Die (ft. Against The Current) 4 difficulties
    Mapper
    Kalibe
    Status
    ranked
    Hardest
    4.65*
    Plays
    6,830,469
    Favourites
    9,088
    Ranked
    24-10-2017
  • rei sirose - Lost Umbrella 5 difficulties
    Mapper
    SMOKELIND
    Status
    ranked
    Hardest
    7.27*
    Plays
    2,115,365
    Favourites
    3,722
    Ranked
    13-04-2021
Rank history

17-09-2026 #892,043

Monthly pp since 2014

01-09-2026 #5,118

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.