Evangelion_guy

3chf Supporter

Joined 22-04-2020 Was Evangelion_MAN

Level 100 70%

29,627,958,143 score to level 101

Global
#18,301
Country
#60
peak #50 10 Nov 2025
pp
8,383pp
Swiss #1s
1,963

Swiss #1s

#1s
1,963
#14 in CH
Also world #1
0
#9 in CH
Weighted pp
6,709pp
#51 in CH
Average pp
109pp
#381 in CH
Average SR
4.34*
#955 in CH
Average accuracy
98.18%
#676 in CH
Last 7 days
+32 / -0
gained / lost
Last 30 days
+106 / -3
gained / lost

Statistics

Statistics
Ranked score
52,488,338,984
Hit accuracy
98.03%
Play count
65,547
Play time
891h
Total score
97,303,232,683
Total hits
12,425,549
Maximum combo
3,837
Replays watched by others
50
Medals
291
Highest rank
#15,089
SS
1,321
SS
0
S
2,119
S
2,301
A
1,848
About
read 10d ago
Location
Vaud (Gland)
Interests
Hard Rock
Occupation
doing your mom and your dad
Discord
evangelion_guy
Twitter
noteva_guy
Playstyle
mouse, keyboard, tablet, touch
Followers
202
Mapping followers
23
Kudosu
370
Forum posts
619
Maps played
13,988

Beatmapsets: 3 guest, 4 pending, 235 graveyard, 131 favourites

Daily challenge: 79 played, best streak 30 days, 8 finishes in the top 10%.

Global rank, 90 days

today #18,167

Play history
Replays watched

Swiss ranks

Medals

291 of 352

Beatmap Challenge Packs 7/7

Beatmap Packs 76/80

Beatmap Spotlights 22/22

Hush-Hush 67/70

Hush-Hush (Expert) 49/64

Mod Introduction 13/13

Skill & Dedication 57/96

Ranked play

RP: Season 0
Rank
#5,473
Rating
1,756
Games
8
Wins
5
Points
0

Provisional rating.

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • 2hollis - crush 2 difficulties
    Mapper
    LordKirb
    Status
    graveyard
    Hardest
    5.16*
    Plays
    133
    Favourites
    2
    Ranked
    -
  • astro raver x xn88ax - matrix (cut ver.) 25 difficulties
    Mapper
    azphyx
    Status
    graveyard
    Hardest
    7.22*
    Plays
    2,618
    Favourites
    21
    Ranked
    -
  • Turbo - Bruh Sound Effect #2 / Eurobeat Remix 1 difficulty
    Status
    graveyard
    Hardest
    0.00*
    Plays
    34
    Favourites
    6
    Ranked
    -
  • Katagiri - Nonstop Kaiten-zushi 1 difficulty
    Mapper
    rezi888
    Status
    graveyard
    Hardest
    6.59*
    Plays
    1,027
    Favourites
    9
    Ranked
    -
  • Venetian Snares - Szamar Madar 7 difficulties
    Mapper
    fergas
    Status
    graveyard
    Hardest
    5.17*
    Plays
    6,340
    Favourites
    29
    Ranked
    -
  • Lzie - Itte. (Nightcore amen Mix) 2 difficulties
    Mapper
    Brahm
    Status
    graveyard
    Hardest
    6.83*
    Plays
    35,255
    Favourites
    59
    Ranked
    -
  • kessoku band - Seishun Complex (Kirairi Bootleg) 2 difficulties
    Mapper
    Seren58
    Status
    loved
    Hardest
    9.09*
    Plays
    4,781
    Favourites
    29
    Ranked
    16-02-2026
  • Ryu* - AGEHA 1 difficulty
    Status
    graveyard
    Hardest
    6.47*
    Plays
    73
    Favourites
    1
    Ranked
    -
  • Joji - Past Won't Leave My Bed 1 difficulty
    Mapper
    blarpblarp
    Status
    graveyard
    Hardest
    4.96*
    Plays
    114
    Favourites
    7
    Ranked
    -
  • Equilibrium - Mana 6 difficulties
    Status
    pending
    Hardest
    6.89*
    Plays
    593
    Favourites
    26
    Ranked
    -
Rank history

17-09-2026 #18,301

Monthly pp since 2014

01-09-2026 #65

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.