miliiis

Joined 05-05-2020

Level 84 38%

87,672,776 score to level 85

Global
#361,490
Country
#1,176
peak #1,715 26 Aug 2026
pp
2,601pp
Swiss #1s
1

Swiss #1s

#1s
1
#237 in CH
Also world #1
0
#9 in CH
Weighted pp
50pp
#2,835 in CH
Average pp
50pp
#1,217 in CH
Average SR
3.86*
#1,414 in CH
Average accuracy
95.35%
#2,293 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
872,554,956
Hit accuracy
95.21%
Play count
9,352
Play time
153h
Total score
3,973,238,306
Total hits
1,789,691
Maximum combo
1,048
Replays watched by others
0
Medals
30
Highest rank
#345,793
SS
0
SS
6
S
0
S
32
A
231
About
read 5d ago
Playstyle
mouse, keyboard
Followers
6
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,034

Beatmapsets: 2 favourites

Global rank, 90 days

today #359,958

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

30 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 4/64

Mod Introduction 7/13

Skill & Dedication 16/96

Ranked play

RP: Season 0
Rank
#60,785
Rating
1,270
Games
4
Wins
2
Points
0

Provisional rating.

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Panda Eyes & Teminite - Highscore 6 difficulties
    Mapper
    Fort
    Status
    ranked
    Hardest
    7.08*
    Plays
    66,551,736
    Favourites
    34,950
    Ranked
    13-09-2015
  • Daft Punk - Harder, Better, Faster, Stronger (Far Out Remix) 4 difficulties
    Mapper
    - Azure -
    Status
    graveyard
    Hardest
    4.50*
    Plays
    18,812,877
    Favourites
    7,337
    Ranked
    -
Rank history

17-09-2026 #361,490

Monthly pp since 2014

01-09-2026 #1,717

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.