Guerria12

Joined 08-05-2020

Level 24 67%

3,860,888 score to level 25

Global
#1,617,268
Country
#4,704
peak #11,658 13 Dec 2020
pp
216pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
10,555,659
Hit accuracy
75.92%
Play count
867
Play time
16h
Total score
97,139,112
Total hits
93,585
Maximum combo
347
Replays watched by others
0
Medals
9
Highest rank
#1,542,440
SS
0
SS
0
S
0
S
0
A
3
About
read 18d ago

Nothing filled in.

Followers
3
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
142
Global rank, 90 days

today #1,575,262

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

9 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 2/64

Mod Introduction 4/13

Skill & Dedication 3/96

Rank history

17-09-2026 #1,617,268

Monthly pp since 2014

01-09-2026 #14,655

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.