Ghoul1

Supporter

Joined 15-05-2020 Was Ghoulaze

Level 101 46%

53,429,776,750 score to level 102

Global
#11,976
Country
#40
peak #42 12 Sept 2026
pp
9,189pp
Swiss #1s
124

Swiss #1s

#1s
124
#125 in CH
Also world #1
0
#9 in CH
Weighted pp
6,189pp
#69 in CH
Average pp
162pp
#163 in CH
Average SR
7.67*
#16 in CH
Average accuracy
86.94%
#4,273 in CH
Last 7 days
+4 / -0
gained / lost
Last 30 days
+22 / -12
gained / lost

Statistics

Statistics
Ranked score
25,852,802,510
Hit accuracy
97.45%
Play count
58,647
Play time
1,022h
Total score
173,501,414,075
Total hits
20,875,977
Maximum combo
3,802
Replays watched by others
24
Medals
67
Highest rank
#12,164
SS
7
SS
7
S
50
S
161
A
991
About
read 10d ago
Location
home
Occupation
5'11.686542 HTN BULL
Playstyle
keyboard, tablet
Followers
158
Mapping followers
1
Kudosu
0
Forum posts
8
Maps played
8,197

Beatmapsets: 4 graveyard, 10 favourites

Global rank, 90 days

today #12,216

Play history
Replays watched

Swiss ranks

Medals

67 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 14/70

Hush-Hush (Expert) 8/64

Mod Introduction 8/13

Skill & Dedication 37/96

Ranked play

RP: Season 0
Rank
#5,953
Rating
1,744
Games
3
Wins
2
Points
0

Provisional rating.

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Demon King - And He Shut His Eyes in Anguish 1 difficulty
    Mapper
    NaPiii_
    Status
    ranked
    Hardest
    9.98*
    Plays
    24,501
    Favourites
    65
    Ranked
    27-03-2026
  • Worm Shepherd - Blood Kingdom 1 difficulty
    Mapper
    NaPiii_
    Status
    ranked
    Hardest
    10.24*
    Plays
    5,190
    Favourites
    79
    Ranked
    22-08-2026
  • Lorna Shore - ...And I Return To Nothingness 1 difficulty
    Mapper
    turtatical
    Status
    graveyard
    Hardest
    9.78*
    Plays
    2,047
    Favourites
    22
    Ranked
    -
  • Lorna Shore - ...And I Return To Nothingness 1 difficulty
    Mapper
    Sayuka
    Status
    ranked
    Hardest
    9.92*
    Plays
    33,616
    Favourites
    186
    Ranked
    07-11-2024
  • Lorna Shore - Pain Remains I, II, III 1 difficulty
    Mapper
    Sayuka
    Status
    ranked
    Hardest
    9.88*
    Plays
    39,043
    Favourites
    485
    Ranked
    20-02-2025
  • Lorna Shore - Pain Remains II: After All I've Done, I'll Disappear 1 difficulty
    Mapper
    ItsWinter
    Status
    ranked
    Hardest
    9.40*
    Plays
    226,243
    Favourites
    712
    Ranked
    05-03-2023
  • Aoratos - Thresher 1 difficulty
    Status
    ranked
    Hardest
    10.62*
    Plays
    23,212
    Favourites
    302
    Ranked
    23-10-2022
  • Helfro - Avoxtur af rotnu tre / Eldhjarta 5 difficulties
    Status
    ranked
    Hardest
    10.57*
    Plays
    187,682
    Favourites
    372
    Ranked
    10-11-2023
  • Xanthochroid - In Putris Stagnum 1 difficulty
    Mapper
    Mun
    Status
    ranked
    Hardest
    8.24*
    Plays
    305,424
    Favourites
    678
    Ranked
    28-07-2019
  • Inferi - The Promethean Kings 1 difficulty
    Mapper
    Mazzerin
    Status
    ranked
    Hardest
    9.65*
    Plays
    650,777
    Favourites
    967
    Ranked
    10-10-2016
Rank history

17-09-2026 #11,976

Monthly pp since 2014

01-09-2026 #45

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.