pmsg

Joined 18-05-2020

Level 71 88%

11,285,050 score to level 72

Global
#552,246
Country
#1,765
peak #2,570 21 Jan 2025
pp
1,796pp
Swiss #1s
2

Swiss #1s

#1s
2
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
73pp
#2,450 in CH
Average pp
37pp
#1,695 in CH
Average SR
3.21*
#2,397 in CH
Average accuracy
96.04%
#1,979 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
376,630,595
Hit accuracy
89.61%
Play count
4,800
Play time
83h
Total score
2,450,996,396
Total hits
899,082
Maximum combo
920
Replays watched by others
0
Medals
35
Highest rank
#486,504
SS
0
SS
0
S
1
S
17
A
61
About
read 18d ago
Discord
pmsg
Twitter
pmsg29697081
Playstyle
mouse, keyboard, tablet
Followers
9
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
662
Global rank, 90 days

today #541,099

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

35 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 5/70

Hush-Hush (Expert) 2/64

Mod Introduction 6/13

Skill & Dedication 22/96

Rank history

17-09-2026 #552,246

Monthly pp since 2014

01-09-2026 #2,813

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.