SephyxLive

Joined 30-05-2020

Level 51 2%

51,320,466 score to level 52

Global
#887,827
Country
#2,676
peak #2,713 9 Nov 2020
pp
971pp
Swiss #1s
0

Swiss #1s

#1s
0
#241 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
273,496,804
Hit accuracy
92.20%
Play count
2,773
Play time
48h
Total score
872,459,534
Total hits
380,286
Maximum combo
587
Replays watched by others
0
Medals
14
Highest rank
#578,028
SS
1
SS
3
S
0
S
33
A
133
About
read 4d ago
Discord
Sephyx#1999
Playstyle
tablet
Followers
19
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
572
Global rank, 90 days

today #883,566

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

14 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 1/64

Mod Introduction 3/13

Skill & Dedication 8/96

Rank history

18-09-2026 #887,827

Monthly pp since 2014

01-09-2026 #5,226

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.