- Lxle -

Supporter

Joined 20-06-2020 Was Syntax ERR

Level 100 45%

54,536,635,640 score to level 101

Global
#14,155
Country
#43
peak #31 27 Feb 2025
pp
8,879pp
Swiss #1s
103

Swiss #1s

#1s
103
#139 in CH
Also world #1
0
#9 in CH
Weighted pp
6,364pp
#62 in CH
Average pp
202pp
#92 in CH
Average SR
6.45*
#67 in CH
Average accuracy
95.61%
#2,186 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -2
gained / lost

Statistics

Statistics
Ranked score
14,502,065,910
Hit accuracy
98.65%
Play count
43,778
Play time
837h
Total score
72,394,555,186
Total hits
14,386,607
Maximum combo
2,830
Replays watched by others
25
Medals
58
Highest rank
#9,526
SS
0
SS
30
S
13
S
426
A
827
About
read 10d ago
Location
Zurich, Switzerland
Interests
Music
Occupation
IT
Discord
lxle
Playstyle
keyboard, tablet
Followers
46
Mapping followers
4
Kudosu
0
Forum posts
7
Maps played
5,304

Beatmapsets: 1 guest, 102 graveyard, 328 favourites

Global rank, 90 days

today #14,049

Play history
Replays watched

Swiss ranks

Medals

58 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 15/70

Hush-Hush (Expert) 6/64

Mod Introduction 6/13

Skill & Dedication 31/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • KAQRIYOTERROR - BWG (Cut Ver.) 8 difficulties
    Mapper
    Seni
    Status
    graveyard
    Hardest
    7.22*
    Plays
    43,650
    Favourites
    87
    Ranked
    -
  • A*Teens - Gimme! Gimme! Gimme! (A Man After Midnight) (Nightcore Mix) 9 difficulties
    Mapper
    Aranel
    Status
    pending
    Hardest
    8.43*
    Plays
    6,672
    Favourites
    33
    Ranked
    -
  • Wisp - Serpentine 3 difficulties
    Mapper
    Lasse
    Status
    pending
    Hardest
    5.33*
    Plays
    8
    Favourites
    2
    Ranked
    -
  • Kurahashi Yoeko - Tomodachi no Uta 6 difficulties
    Mapper
    hcrak12
    Status
    graveyard
    Hardest
    5.72*
    Plays
    441
    Favourites
    4
    Ranked
    -
  • otetsu feat. Megurine Luka - Minamo no Sakura, Yume wa Sakayume 4 difficulties
    Mapper
    ponbot
    Status
    ranked
    Hardest
    6.95*
    Plays
    41,335
    Favourites
    173
    Ranked
    13-04-2026
  • Yooh - snow storm -euphoria- 12 difficulties
    Mapper
    h6zy
    Status
    ranked
    Hardest
    7.04*
    Plays
    115,817
    Favourites
    215
    Ranked
    23-08-2026
  • supercell - Hoshi ga Matataku Konna Yoru ni 3 difficulties
    Mapper
    gazimal
    Status
    ranked
    Hardest
    6.52*
    Plays
    8,756
    Favourites
    57
    Ranked
    20-08-2026
  • Camellia - Exit This Earth's Atomosphere 3 difficulties
    Mapper
    Daycore
    Status
    pending
    Hardest
    9.36*
    Plays
    60
    Favourites
    5
    Ranked
    -
  • DragonForce - Astral Empire 1 difficulty
    Mapper
    Sotarks
    Status
    ranked
    Hardest
    8.36*
    Plays
    12,384
    Favourites
    39
    Ranked
    25-08-2026
  • DJ Sharpnel - WE LUV LAMA 2 difficulties
    Status
    graveyard
    Hardest
    8.30*
    Plays
    332
    Favourites
    2
    Ranked
    -
Rank history

17-09-2026 #14,155

Monthly pp since 2014

01-09-2026 #47

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.