MALX

Joined 28-06-2020

Level 97 56%

1,305,981,998 score to level 98

Global
#376,713
Country
#1,186
peak #1,782 26 Aug 2026
pp
2,524pp
Swiss #1s
6

Swiss #1s

#1s
6
#232 in CH
Also world #1
0
#9 in CH
Weighted pp
267pp
#1,359 in CH
Average pp
49pp
#1,251 in CH
Average SR
5.38*
#283 in CH
Average accuracy
75.33%
#4,950 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
2,965,463,323
Hit accuracy
84.42%
Play count
7,298
Play time
204h
Total score
11,190,414,307
Total hits
2,558,326
Maximum combo
1,480
Replays watched by others
0
Medals
27
Highest rank
#364,535
SS
0
SS
3
S
0
S
27
A
76
About
read 20d ago

Nothing filled in.

Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,696
Global rank, 90 days

today #368,641

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

27 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 4/64

Mod Introduction 6/13

Skill & Dedication 13/96

Rank history

18-09-2026 #376,713

Monthly pp since 2014

01-09-2026 #1,785

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.