kebinoppar

Joined 05-08-2020

Level 10 32%

1,413,603 score to level 11

Global
#2,146,975
Country
#6,188
peak #20,776 5 Oct 2020
pp
54pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
4,931,131
Hit accuracy
87.47%
Play count
37
Play time
1h
Total score
6,836,397
Total hits
3,370
Maximum combo
361
Replays watched by others
0
Medals
8
Highest rank
#2,108,745
SS
0
SS
0
S
0
S
0
A
3
About
read 10d ago
Playstyle
mouse, keyboard
Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
83

Beatmapsets: 1 favourites

Global rank, 90 days

today #2,110,413

Play history
Replays watched

Swiss ranks

Medals

8 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 7/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • toby fox - MEGALOVANIA 7 difficulties
    Mapper
    Kyshiro
    Status
    ranked
    Hardest
    6.06*
    Plays
    51,315,853
    Favourites
    42,268
    Ranked
    20-07-2016
Rank history

17-09-2026 #2,146,975

Monthly pp since 2014

01-09-2026 #38,174

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.