- Noah -

39MA Supporter

Joined 07-08-2020 Was BloodyNoah

Level 100 13%

86,305,713,155 score to level 101

Global
#213,025
Country
#679
peak #895 19 Jul 2026
pp
3,638pp
Swiss #1s
165

Swiss #1s

#1s
165
#103 in CH
Also world #1
0
#9 in CH
Weighted pp
2,559pp
#249 in CH
Average pp
69pp
#824 in CH
Average SR
4.09*
#1,188 in CH
Average accuracy
95.09%
#2,408 in CH
Last 7 days
+5 / -2
gained / lost
Last 30 days
+13 / -7
gained / lost

Statistics

Statistics
Ranked score
8,933,794,676
Hit accuracy
98.54%
Play count
21,864
Play time
403h
Total score
40,625,477,671
Total hits
4,024,581
Maximum combo
1,578
Replays watched by others
2
Medals
56
Highest rank
#202,936
SS
1
SS
73
S
0
S
541
A
1,061
About
read 10d ago
Location
Glarus
Playstyle
keyboard, tablet
Followers
10
Mapping followers
0
Kudosu
0
Forum posts
7
Maps played
4,005

Beatmapsets: 15 favourites

Daily challenge: 109 played, best streak 6 days, 0 finishes in the top 10%.

Global rank, 90 days

today #210,982

Play history
Replays watched

Swiss ranks

Medals

56 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 3/80

Beatmap Spotlights 0/22

Hush-Hush 11/70

Hush-Hush (Expert) 3/64

Mod Introduction 12/13

Skill & Dedication 27/96

Ranked play

RP: Season 0
Rank
#54,847
Rating
1,297
Games
13
Wins
5
Points
0

Provisional rating.

osu! Beatmap Spotlights: Winter 2026
Division
Silver I
Rank
#452
Score
2,388,254
Started
20-01-2026

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Hypernite Industries - Speedcore 300 5 difficulties
    Mapper
    nowsmart
    Status
    ranked
    Hardest
    5.83*
    Plays
    2,557,911
    Favourites
    1,177
    Ranked
    26-06-2015
  • KEYGEN CHURCH - Tenebre Rosso Sangue 4 difficulties
    Mapper
    TBAdriel
    Status
    graveyard
    Hardest
    6.59*
    Plays
    418,836
    Favourites
    783
    Ranked
    -
  • Reol - Plus Danshi ver Reol 5 difficulties
    Status
    ranked
    Hardest
    6.00*
    Plays
    15,660,937
    Favourites
    9,656
    Ranked
    03-08-2015
  • beatMARIO - Night of Knights 8 difficulties
    Mapper
    alacat
    Status
    ranked
    Hardest
    6.52*
    Plays
    32,080,409
    Favourites
    19,111
    Ranked
    01-12-2015
  • Shihori - Bloody Night 5 difficulties
    Status
    ranked
    Hardest
    4.83*
    Plays
    1,338,252
    Favourites
    826
    Ranked
    11-06-2012
  • Hitomi Shimatani - Kaihouku 3 difficulties
    Mapper
    bad kitten
    Status
    ranked
    Hardest
    4.42*
    Plays
    3,291
    Favourites
    24
    Ranked
    22-11-2025
  • Kanpyohgo - Unmei no Dark Side -Rolling Gothic mix 8 difficulties
    Status
    ranked
    Hardest
    7.83*
    Plays
    2,594,019
    Favourites
    2,309
    Ranked
    28-03-2017
  • Raujika - Roseo Neige 5 difficulties
    Mapper
    sahuang
    Status
    ranked
    Hardest
    4.80*
    Plays
    1,026,949
    Favourites
    598
    Ranked
    10-10-2016
  • nowisee - confusion 5 difficulties
    Status
    ranked
    Hardest
    6.35*
    Plays
    65,682
    Favourites
    192
    Ranked
    08-11-2025
  • Lil Texas - Die Young 6 difficulties
    Mapper
    Tarrasky
    Status
    ranked
    Hardest
    6.59*
    Plays
    904,484
    Favourites
    1,698
    Ranked
    28-07-2025
Rank history

17-09-2026 #213,025

Monthly pp since 2014

01-09-2026 #907

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.