Siinaaaa

Joined 25-08-2020 Was anim3boss

Level 98 70%

1,561,732,541 score to level 99

Global
#165,884
Country
#525
peak #668 15 May 2026
pp
4,148pp
Swiss #1s
4

Swiss #1s

#1s
4
#236 in CH
Also world #1
0
#9 in CH
Weighted pp
348pp
#1,152 in CH
Average pp
92pp
#524 in CH
Average SR
5.84*
#146 in CH
Average accuracy
89.43%
#3,932 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
2,504,952,202
Hit accuracy
93.54%
Play count
29,423
Play time
353h
Total score
16,143,696,808
Total hits
4,449,743
Maximum combo
1,554
Replays watched by others
0
Medals
52
Highest rank
#159,301
SS
1
SS
7
S
36
S
104
A
514
About
read 10d ago
Playstyle
keyboard, tablet
Followers
29
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
4,045

Beatmapsets: 1 graveyard, 62 favourites

Daily challenge: 2 played, best streak 2 days, 0 finishes in the top 10%.

Global rank, 90 days

today #164,663

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

52 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 13/70

Hush-Hush (Expert) 6/64

Mod Introduction 6/13

Skill & Dedication 27/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • DAOKO x Kenshi Yonezu - Uchiage Hanabi 5 difficulties
    Status
    ranked
    Hardest
    4.76*
    Plays
    1,825,893
    Favourites
    1,711
    Ranked
    18-07-2018
  • LeaF - Mopemope 5 difficulties
    Mapper
    Hey lululu
    Status
    ranked
    Hardest
    6.25*
    Plays
    1,660,203
    Favourites
    2,141
    Ranked
    10-06-2020
  • BURNOUT SYNDROMES - PHOENIX (TV Size) 6 difficulties
    Mapper
    hypercyte
    Status
    ranked
    Hardest
    5.38*
    Plays
    2,716,362
    Favourites
    1,572
    Ranked
    23-01-2020
  • Erehamonika remixed by kors k - Der Wald (Kors K Remix) 9 difficulties
    Mapper
    Rucker
    Status
    loved
    Hardest
    230.39*
    Plays
    2,889,747
    Favourites
    1,463
    Ranked
    29-01-2018
  • Tatsh - Xevel 5 difficulties
    Mapper
    Skytuna
    Status
    ranked
    Hardest
    7.02*
    Plays
    1,423,706
    Favourites
    490
    Ranked
    18-11-2020
  • Team Nekokan - Can't Defeat Airman 5 difficulties
    Mapper
    Sushi
    Status
    ranked
    Hardest
    5.05*
    Plays
    5,857,867
    Favourites
    1,584
    Ranked
    02-01-2011
  • Team Nekokan - Can't Defeat Airman 1 difficulty
    Status
    approved
    Hardest
    6.78*
    Plays
    26,114,830
    Favourites
    7,409
    Ranked
    24-09-2011
  • MIMI feat. Hatsune Miku - Ai no Sukima 6 difficulties
    Status
    ranked
    Hardest
    5.31*
    Plays
    63,556,236
    Favourites
    20,643
    Ranked
    27-04-2019
  • GALNERYUS feat. Squashy Boy - RAISE MY SWORD 1 difficulty
    Mapper
    JustALeaf
    Status
    graveyard
    Hardest
    6.83*
    Plays
    162,037
    Favourites
    1,232
    Ranked
    -
  • Chino (CV. Minase Inori) - Okashi na Yume o Ohitotsu Douzo 1 difficulty
    Mapper
    Binfy
    Status
    graveyard
    Hardest
    6.00*
    Plays
    81,946
    Favourites
    77
    Ranked
    -
Rank history

17-09-2026 #165,884

Monthly pp since 2014

01-09-2026 #676

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.