ladaraAnto

Joined 28-08-2020

Level 51 95%

2,158,069 score to level 52

Global
-
Country
-
peak #2,347 4 Mar 2021
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#244 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
258,160,622
Hit accuracy
90.70%
Play count
1,980
Play time
38h
Total score
921,621,931
Total hits
389,504
Maximum combo
705
Replays watched by others
0
Medals
18
Highest rank
#482,477
SS
0
SS
1
S
0
S
26
A
90
About
read 19d ago

Nothing filled in.

Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
442
Global rank, 90 days

1d ago #663,779

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

18 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 3/64

Mod Introduction 2/13

Skill & Dedication 10/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #3,738

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.