Swiss #1s
Statistics
Swiss ranks
- pp #1,004 2,953pp
- Global rank #1,006 #301,958
- Accuracy #1,822 97.39%
- Plays #2,058 8,697
- Level #370 97.70
- Ranked score #1,699 1,601,651,625
- Total score #1,134 11,633,043,390
- Medals #105 33
- Replays watched #185 0
- Maps played #2,345 574
- Account age #44,812 #18,431,089
- #1s #242 1
- Weighted pp #3,247 34pp
- Average pp #1,844 34pp
- Average SR #3,443 2.66*
- Average accuracy #1 100.00%
- Average score #2,942 1,836,035
- Total score #3,891 1,836,035
- Oldest #1 #3,049 Trial & Error - Tokoyami no keiyaku KEGARETA-SHOUJO feat. GUMI [Sonnyc's Easy] (10-10-2021)
- Global #1s #9 0
Medals
33 of 352
Beatmap Challenge Packs 0/7
Beatmap Packs 0/80
Beatmap Spotlights 0/22
Hush-Hush 8/70
Hush-Hush (Expert) 1/64
Mod Introduction 7/13
Skill & Dedication 17/96
Beatmaps
The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.
Shiena Nishizawa - Meaning 6 difficulties- Mapper
- Taeyang
- Status
- ranked
- Hardest
- 5.81*
- Plays
- 5,124,405
- Favourites
- 1,425
- Ranked
- 25-05-2016
Hanatan - Airman ga Taosenai (SOUND HOLIC Ver.) 14 difficulties- Mapper
- Natsu
- Status
- ranked
- Hardest
- 6.36*
- Plays
- 26,731,585
- Favourites
- 10,987
- Ranked
- 25-04-2014
YOASOBI - Yoru ni Kakeru 5 difficulties- Mapper
- CoLouRed GlaZeE
- Status
- ranked
- Hardest
- 6.75*
- Plays
- 26,427,830
- Favourites
- 28,896
- Ranked
- 07-09-2020
Getter Jaani - Rockefeller Street (Nightcore Mix) 4 difficulties- Mapper
- osuplayer111
- Status
- ranked
- Hardest
- 3.70*
- Plays
- 29,532,875
- Favourites
- 26,778
- Ranked
- 06-08-2011
Trial & Error - Tokoyami no keiyaku KEGARETA-SHOUJO feat. GUMI 5 difficulties- Mapper
- Natsu
- Status
- ranked
- Hardest
- 6.64*
- Plays
- 4,694,580
- Favourites
- 2,145
- Ranked
- 21-08-2018
Top plays over time
Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.
The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.































































































































































































































































































































































