Limeboii

Joined 23-09-2020

Level 97 49%

1,516,587,269 score to level 98

Global
#230,003
Country
#739
peak #828 22 Feb 2024
pp
3,484pp
Swiss #1s
8

Swiss #1s

#1s
8
#230 in CH
Also world #1
0
#9 in CH
Weighted pp
494pp
#936 in CH
Average pp
70pp
#819 in CH
Average SR
4.24*
#1,046 in CH
Average accuracy
93.03%
#3,177 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -1
gained / lost

Statistics

Statistics
Ranked score
3,676,808,827
Hit accuracy
96.98%
Play count
10,637
Play time
213h
Total score
10,979,809,036
Total hits
2,346,637
Maximum combo
1,582
Replays watched by others
0
Medals
58
Highest rank
#198,975
SS
2
SS
40
S
22
S
511
A
654
About
read 5d ago
Interests
Movies
Occupation
school of dark magic
Discord
Lime#5555
Playstyle
keyboard, tablet
Followers
20
Mapping followers
0
Kudosu
0
Forum posts
1
Maps played
2,867

Beatmapsets: 6 favourites

Global rank, 90 days

today #228,912

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

58 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 1/22

Hush-Hush 21/70

Hush-Hush (Expert) 12/64

Mod Introduction 8/13

Skill & Dedication 16/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.