Fairymax

Joined 23-08-2012

Level 49 67%

15,631,689 score to level 50

Global
-
Country
-
peak #309 18 Jul 2014
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
432,203,860
Hit accuracy
94.96%
Play count
2,883
Play time
53h
Total score
805,118,311
Total hits
380,315
Maximum combo
753
Replays watched by others
0
Medals
21
Highest rank
#594,697
SS
0
SS
7
S
2
S
111
A
191
About
read 20d ago
Playstyle
mouse, keyboard
Followers
26
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
549

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #993,019

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

21 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 1/64

Mod Introduction 1/13

Skill & Dedication 15/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Seto Asami - Soshite Ima 3 difficulties
    Mapper
    Micien
    Status
    graveyard
    Hardest
    2.45*
    Plays
    305
    Favourites
    8
    Ranked
    -
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #5,395

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.